RFID-Linked 3D Media Interface
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Tangible media interface project using RFID enabled physical cubes to make calls to play media from a virtual cloud of assets

News Items:

iDMAa Conference Award
First Thursday Showcase

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The project allows the user to manipulate a digital world with wireless objects. Through the use of Radio Frequency Identification Devices (RFID), the virtual world can detect the presence of real-world objects and use them to manipulate its own attributes. In the case of this project, physical cubes link the user with virtual cubes within the system and allow the user to call up media such as video and sound. The system uses the software Quest 3D for real-time VR rendering and interactive animation, and Max/MSP for harvesting and inputting RFID data. Additionally, users can navigate the 3D virtual world with the use of a trackball.

Students participating in IDIA’s Immersion Seminar were named as a winner for an Award of Excellence at the International Digital Media and Arts Association (iDMAa) 2007 National Conference. The award included a $250 cash prize and was presented to only two groups out of the twelve universities participating in the conference’s student showcase. iDMAa hosted the Ideas 07: Beyond Boundaries conference in Philadelphia on November 7-11.

 

Links
BSU Press Release
2007 iDMAa Conference Website
iDMAa Homepage

IDIA Participants

Sam Alcorn | Programmer
Neil Zehr | Animator/Programmer

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