IDIA Projects

DIRECTOR

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John Fillwalk is an Associate Professor of Electronic Art at Ball State University. Fillwalk works and instructs in a variety of time-based and digital media including video, installation, imaging, interactive art . . .

STAFF

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Virtual Worlds Modeler and Animator

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Virtual Worlds Modeler and Animator

Neil earned his B.S. in the Digital Media Arts program at Huntington University in Huntington, IN. During his years there, he studied various traditional animation techniques, computer animation, and computer graphics while also working on several freelance projects and showcasing his films in Huntington's annual media showcase. Following his graduation in . . .

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Design and Communications Coordinator

RESEARCH FELLOWS

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Media Director, IBM Interactive

 

Jeff Berg is a user experience expert at IBM Interactive. Jeff has more than 10 years of . . .

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Associate Professor of Art

Possessing an early background in engineering and a propensity toward the sciences, Adam Brown is an Intermedia artist with a concentration in electronic media. Emphasizing the similarities among seemingly disparate disciplines, . . .

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Associate Professor of Computer Science and Bioengineering

 

Andrew H. Fagg is an Associate Professor of Computer Science at the University of Oklahoma. He holds a BS in Applied Mathematics/Computer Science from Carnegie-Mellon University, and a MS and . . .

FACULTY FELLOWS

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Assistant Professor of Computer Science

Paul Gestwicki is an assistant professor and director of undergraduate programs in the Computer Science Department at Ball State University. He holds a Ph.D. in Computer Science and Engineering from the University at Buffalo. Dr. Gestwicki's research interests include software design, the role of computer games in education, and interactive information . . .

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Assistant Professor of Art

Maura Jasper is a conceptual and multi media artist whose work investigates how pop cultures and histories shape and inform identity. Her work has been exhibited and screened widely in the United States and internationally, at venues such as Artist’s Space and Threadwaxing Space in New York, the Institute for Contemporary . . .

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Assistant Professor of Art

Andy Beane is an animation artist who has been teaching and working professionally in California for the past five years. His production experience includes work with Xzault Studio on the children's television show, a music video for Korn's "Coming Undone", and work as a cleanup artist on Paramount Picture's "Barnyard". He . . .

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Assistant Professor of Music Theory and Composition Assistant Director of the Music Engineering Technology

After a relatively short career as a mechanical engineer, Michael Pounds turned his energies toward composition, studying at Bowling Green State University, Ball State University, the University of Birmingham in England, and the University of Illinois, where he is currently completing a doctoral degree. He has studied electro-acoustic composition with Jonty . . .

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Assistant Professor of Electronic Art

Victoria Bradbury's multimedia videos and installations are the imposition of voice through electronic puppetry. Hybridizing antiquated forms and new devices, she projects-- weaving electronic signals and fibrous materials to create temporary abodes. Bradbury has screened and exhibited . . .

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Associate Professor of Practice

Antonieta Angulo holds a professional degree in architecture from Ricardo Palma University in Lima-Peru (1980) and a doctoral degree from Delft University of Technology in The Netherlands (1995). Her professional career comprises the design of residential and commercial projects in Peru, including healthcare facilities and the passenger . . .

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Professor of Architecture

Michele Chiuini obtained his first degree in structural engineering at the Politecnico of Milan in 1973. In order to pursue his interests in architectural design methods, he studied at the Faculty of Architecture, Sheffield University, England, where he obtained an MA with Distinction. In 1977 he became . . .

STUDENT FELLOWS

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Department of Art/ Department of Computer Science, College of Fine Arts/College of Sciences and Humanities. Interactive Design. Microsoft Surface Development.

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